Classes

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December 20, 2024

Blood Mage Ascendancy Overview

Become an Infernalist by using infernal powers. You receive a devoted Hellhound that defends you by taking some of your damage and attacks your adversaries.

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1. Sanguimancy

Grants Skill: Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost.

Life Remnants

Drinks the blood of your enemies to restore your life. While active, enemies you kill have a chance to spawn a Life Remnant, and Critically Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

2. Vitality Siphon

10% of Spell Damage Leeched as Life.

3. Open Sores

Your Curses have Infinite Duration.

4. Blood Barbs

Gain 10% of Damage as Extra Physical Damage.
Elemental Damage also contributes to Bleeding Magnitude.

5. Gore Spike

1% increased Critical Damage Bonus per 40 Life.

6. Sunder the Flesh

Base Critical Hit Chance for Spells is 15%.

7. Grasping Wounds

25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead.

8. Crimson Power

Gain Energy Shield from equipped Body Armour as extra Maximum Life.

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