Path of Building (PoB), the renowned character optimization tool for Path of Exile, has been updated to support Path of Exile 2.
Core Features:
- Skill Integration: PoB now accommodates the new skill system of Path of Exile 2, including basic skill support, support gems, auras, ailments (such as Bleed, Ignite, and Poison), and runes.
- Passive Skill Tree & Ascendancies: The tool incorporates the extensive passive skill tree and ascendancy classes, enabling detailed planning and optimization.
- Item Support: Initial support for unique items and limited item crafting is available, allowing players to experiment with gear combinations.
- Spirit Reservation: PoB includes calculations for spirit reservation, a new resource mechanic in Path of Exile 2.
Upcoming Features:
The development team has outlined several features slated for future updates:
- Account Import: This feature will enable players to import their in-game characters directly into PoB. Its implementation depends on the availability of an API from Grinding Gear Games (GGG).
- Weapon Set Passives: Support for weapon set passives is planned, potentially enhancing build customization.
- Comprehensive Item Crafting: Full support for item crafting is in development. GGG's removal of mod weights from game files has introduced complexities, but the team is working to emulate crafting accurately.
- Expanded Unique Items: Future updates will include support for all unique items, broadening the scope of build possibilities.
- Map Mods and Boss Skills: Inclusion of map modifiers and boss skills is planned to provide a more holistic build simulation.
- Timeless Jewels and Template Item Bases: Support for these items will further enhance build planning capabilities.
- Web-Based Build Viewing: A feature allowing builds to be viewed via a website, similar to PoBb.in, is under consideration.
These updates position Path of Building as an indispensable tool for players seeking to delve into the complexities of Path of Exile 2, facilitating meticulous build planning and optimization.