Features & Roadmap

What PoE Source offers today, what we’re polishing, and what’s planned next. Updated August 2026. For a dated history of what shipped, see the Changelog.

What this is

PoE Source is a free, unofficial fan-made hub for Path of Exile players. Pick PoE 1 or PoE 2 in the header and stay there: Learn, checkable campaign guides, Atlas, economy, and farming tools.

Live now

PoE 1 campaign guide

  • Acts 1–10 — checkable steps
  • Curse of the Allflame league tutorial on the PoE 1 hub
  • Class filter for class-specific rewards
  • Zone grouping, callouts, boss tips, and notes
  • Reference sidebar for gear and vendor recipes
  • Campaign complete badge when you finish

PoE 2 campaign guide

  • Acts 1–4 + Interludes — checkable steps (Early Access)
  • Boss fight callouts; Acts 3–5 have full fight-guide modals
  • Same progress, characters, and class filter as PoE 1

Progress & characters

  • Campaign progress overview at /poe1/progress and /poe2/progress
  • Multiple character slots for alts
  • Per-act and full-campaign reset with undo
  • Remembers your last game on return visits

Learn

  • PoE 2 Foundations at /learn/poe2/foundations — twelve patch-dated lessons with confidence badges
  • PoE 2 Endgame at /learn/poe2/endgame — Atlas overview, Atlas Passive Tree, Waystones & Tablets (more 0.5-system lessons after research)
  • PoE 2 League at /learn/poe2/league — Runes of Aldur (Runic Ward, Runeforging, Grand Expedition to The Aberration)
  • PoE 1 Learn at /learn/poe1 — loot-filters Foundations lesson is live; more sequenced lessons still in development; gems & uniques reference at /learn/poe1/items
  • Core mechanics, the passive tree, classes & Ascendancies, weapon swap, skill gems / sockets, Runes / Soul Cores, boss stagger / crowd control, survival & resistances, flasks & charms, core currency, trading / Currency Exchange, and loot filters
  • PoE 2 Ascendancies at /learn/poe2/ascendancies — per-Ascendancy notable breakdowns, filterable by class (Warrior, Ranger, Witch, and Sorceress live)
  • PoE 2 gems, runes & uniques at /learn/poe2/items — inspect, pin, live prices on types that trade
  • PoE 1 gems & uniques at /learn/poe1/items — inspect, pin, live unique prices from Economy
  • In-game screenshots and image lesson cards — validate-then-publish before each new lesson
  • YouTube Shorts on Learn lessons — tap-to-play embed from a markdown image line (Warrior and Ranger Class Spotlights first)

Tools & hub

  • Image-led home hub — campaign tiles, featured tools, news strip
  • Tools index at /tools — Import, Strategies, Explore, Atlas, Loot filters, Economy, PoB → .build
  • Import a Build — PoE 1 and PoE 2 (skills, Spirit, gear doll, on-site tree)
  • PoE 2 Build Guides at /build-guides — featured league starter plus easy leveling guides, with a Progress doll and optional campaign-step callouts
  • Save builds to your account and revisit them at /builds
  • PoB gear parsing and build notes checklist on saved builds
  • Passive tree viewer for PoE 1 and PoE 2 — Spec stages, jewels, shareable camera
  • Atlas tree viewer for PoE 1 and PoE 2 — browse, allocate, share /a/…
  • Loot filters at /tools/filters — curated library for PoE 1 and PoE 2 (NeverSink first) with outbound download links, plus Foundations lessons on install and strictness
  • Farming strategies — Atlas path, maps, mods, juice (PoE 1: scarabs / Allflame / fragments + beacon, astrolabe, Delirium orbs; PoE 2: tablets + Instill Liquid Emotions), run loop; share /s/…
  • Explore — public trees, builds, and strategies with likes (/a/… /b/… /s/…)
  • Live economy — Chaos / Exalted / Divine for PoE 1 and PoE 2
  • PoB → .build converter for Path of Building 2 exports
  • News — PoE 1 and PoE 2 patch summaries, league news, and site updates (desktop header + /news)
  • Game picker sets playing mode — Learn, Explore, and Tools stay in that game
  • Phone website — tab bar, bottom sheets, campaign and Learn on a small screen. Add to Home Screen is available. A native companion app is planned after launch (not a wrap of this site)

Accounts & cloud sync

  • Sign in with Google or Discord — optional, core guides stay free
  • Cloud progress sync across devices for signed-in users
  • Browser progress merges into your account on first sign-in
  • Display name, public /u/… profile, library shortcuts on /account
  • Character rename and delete with confirm + undo

Coming next

Learn — more Endgame lessons

Near-term

Remaining Atlas and 0.5-system lessons after a research pass and sign-off. PoE 1 Foundations later. Checkable progress and onboarding quiz deferred.

Endgame companion — in development

In development

PoE 1 first-maps onboarding and the PoE 2 nightly companion at /poe2/endgame are in development and not available on the site yet. Learn Endgame lessons are a separate track.

Tree progress overlay (PoE 2 1.0 candidate)

Later

Mark the nodes you’ve taken and compare them to a guide Spec — me vs final. Spec stages on the tree viewer already show exact guide paths.

Native companion app

Planned

After the website launch: campaign, Learn, progress, and economy on your phone, signed into the same account — plus optional notifications and a camera price check. Atlas allocate and strategy editors stay on the desktop site. Not a wrap of poe2source.com.

Later

Economy curation embeds and stash value-checker, AI chat concierge, and PoE 2 home-page prominence at 1.0. Optional donations via Buy Me a Coffee already live in the footer.

How progress works today

Signed out: progress is saved in your browser — no account required. Each character slot has its own progress. Clearing site data will erase it.

Signed in: progress and characters sync to your account and follow you across devices. Your existing browser progress merges into your account on first sign-in.

Core guides and tools stay free — signing in only unlocks cloud sync and saved builds.

PoE 1 progress →PoE 2 progress →

Follow along

See what shipped recently on the Changelog. Feedback welcome at poe2source@gmail.com. Code and issues on GitHub.