PoE 1Lesson 4 of 5ProvisionalVerified for 3.30.0 (pre-launch)

The 3.30 map pool: 31 maps in, 31 out

Every map added back to the Atlas and every map removed in 3.30, plus the other map changes that affect where you farm, from GGG's 3.30.0 patch notes.

Why this lesson matters

Each league GGG rotates which maps are on the Atlas. In 3.30, 31 maps come back and 31 leave. If your favourite farming map is gone, plan a new one before you reach maps.

Added back to the Atlas (31)

Academy, Ancient City, Armoury, Barrows, Bone Crypt, Carcass, Castle Ruins, Coves, Crimson Temple, Cursed Crypt, Defiled Cathedral, Dig, Dungeon, Maze, Moon Temple, Mud Geyser, Necropolis, Overgrown Ruin, Pen, Peninsula, Racecourse, Scriptorium, Sepulchre, Shore, Spider Forest, Thicket, Underground River, Underground Sea, Villa, Waste Pool, Wasteland.

Removed from the Atlas (31)

Alleyways, Arachnid Tomb, Arsenal, Atoll, Bazaar, Beach, Bramble Valley, Cells, Chateau, Courthouse, Dark Forest, Estuary, Flooded Mine, Forbidden Woods, Forking River, Foundry, Frozen Cabins, Gardens, Ghetto, Infested Valley, Ivory Temple, Lair, Orchard, Pier, Plaza, Primordial Blocks, Shipyard, Stagnation, Toxic Sewer, Vault, Waterways.

Other map changes worth knowing

  • League content in maps: the ten main mechanics (Abyss, Breach, Legion and the rest) no longer spawn at random. You add them with Threads; see Threads replace Scarabs.
  • Mirage is in the core game. GGG's Covens page says Mirages can spawn at random in maps or come from a map modifier, as can Mirrors of Delirium and the Viridian Wildwood, and a Mirage now covers the whole map.
  • Buried Sentinels and the Viridian Wildwood can now spawn in maps of any tier (before: tier 16 only).
  • Vaal side areas no longer appear in maps, and the Atlas tree stats for them are gone.
  • Crafting recipes are no longer found in unique maps. The recipes for meta-modifiers moved to Nightmare maps.

Our 3.30 Atlas tree viewer shows the new 150-point tree.