A Huntress mid-spin in a torch-lit hall, spear trailing motion blur as an ice-charged Twister tornado tears through fallen enemies
0.5.5Huntress

Twister Huntress

A physical-into-cold Twister spin-to-win build that clears the campaign in 3:25 by the creator's own account, using Whirling Slash to open packs and Twister (converted to Cold via Ice-Tipped Arrows) to shatter them. Great single target via War Banner and Freezing Mark, but very squishy — positioning matters.

GuyThatDies: Act 1 → Act 3+

Huntress

Huntress

20 passives · Act 1

Build Planner

Gear

Legend

Corner marks show fractured, desecrated, corrupted, and mirrored when present.

FracturedDesecratedCorrCorruptedMirMirrored
3Slot badge — skills on this itemAugment sockets — empty well or socketed runeCharms between flasksEV/ESArmour typeset I / set IIWeapon swap

Hover or tap a slot for item details · slot badge opens skills and runes.

Some gems aren’t assigned to a gear slot — open Skill gems above or View all gems below.

Passive tree

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Path of Exile 2

Early access

Skill Gems

7 skills · 12 gems · Act 1

Main skill

Whirling Slash

2 supports

Rage I · Rapid Attacks I

Skill

Twister

1 support

Retreat I

Skill

War Banner

1 support

Prolonged Duration I

Skill

Disengage

No supports

Skill

Barrage

1 support

Rapid Casting I

Skill

Fangs of Frost

No supports

Skill

Parry

No supports

Early Access — skill data can change with patches · hover or tap a gem for its tooltip

View the leveling guide filtered to Huntress
A Huntress planting a War Banner as ice-tipped arrows shatter against a frozen knight, a Freezing Mark sigil hanging above his helm

Sourced from the creator's three Build Variant tabs (Act 1, Act 2, Act 3+). The page is campaign-and-early-leveling only — a separate endgame version is linked out and was not pulled in. All three stages have real equipped rares and real skill/support setups. The exports leave ascendancy unset on purpose; Amazon and Spirit Walker are equally valid. Internal names were normalized to Act 1 / Act 2 / Act 3+ so Progress sorts without a rank-10 tie between the raw Level 1-14 and Level 15-28 titles.

Ascendancy

  • You can play this as Amazon or Spirit Walker — the source treats them as equally valid, and the Build Planner exports leave ascendancy unset so you can fork at the first trial.
  • Amazon: go for Predatory Instinct.
  • Spirit Walker: go for Vivid Stampede.
  • No lean is given — pick based on which endgame build you're transitioning into after the campaign.

Leveling & campaign stages

Act 1

1–14

Gear (self-found)

  • Vendor regex: "!(uiv)" "spear|mov|[egdl] da.* to a"
  • Weapon (Set 1): highest Attacks per Second Spear you can find (for Whirling Slash). Weapon (Set 2) comes later — %Increased Physical Damage / Flat Damage > +# to Projectile Skills.
  • Boots: Movement Speed > Resists / Life / Evasion. Rings: Flat Damage > Resists / Life. Gloves: Flat Damage > Resists / Life / Evasion. Helmet/Body Armour: Resists / Life / Evasion. Amulet: +# to Projectile Skills > Life / Resists. Belt: a Rawhide Belt with Resists / Life.
  • Weapon (Hardwood Spear), Helm (Rusted Greathelm), Gloves (Stocky Mitts), Boots (Rough Greaves, 10% increased Movement Speed), Belt (Rawhide Belt), Medium Life/Mana Flasks — observed Act 1 rares; no named uniques are required.

Tree

  • New notables: Honed Instincts, Clean Shot, Disorientation

Notes

  • Can be a struggle until level 6, not too bad after. Use Whirling Slash 2–3 times before Twister to open packs.
  • Use Parry + Fangs of Frost on bosses for Chilled Ground until Ice-Tipped Arrows arrives.
  • Upgrade priority is Twister — do not upgrade Whirling Slash. Level 1: Renly grants Twister; Clearfell grants Disengage. Level 3: The Rust King grants Fangs of Frost; Lachlann upgrades Twister. Level 5: Leitis grants Barrage; Vastiri Outskirts/Zarka grants Ice-Tipped Arrows. Level 7: Halani Gates grants Freezing Mark; Kabala grants Tame Beast (do the Keth zones second so this gem arrives at level 7).
  • Tier 1 supports: The Grelwood/Areagne → Retreat I for Twister; Tomb of the Consort/Haunted Treasure → Rage I for Whirling Slash; Ogham Village/The Executioner → Rapid Attacks I for Whirling Slash; The Manor Ramparts/The Gallows → Prolonged Duration I for War Banner.

Act 2

15–28
(spirit)

Gear (self-found)

  • Set 1 is a Winged Spear (5% increased Attack Speed, lvl 16). Set 2 is a War Spear (lvl 21) with an Omen Sceptre offhand (lvl 16) — that sceptre is why Dance with Death only works on Set 1.
  • Helm (Lace Hood, lvl 16), Body (Shrouded Vest, lvl 16), Gloves (Stocky Mitts), Boots (Embossed Boots, 15% increased Movement Speed, lvl 16), Belt (Rawhide Belt), Rings (Topaz Ring lvl 16, Ruby Ring lvl 8), Grand Life/Mana Flasks (lvl 16), Sapphire Charm (lvl 5).

Tree

  • New notables: Harness the Elements, Primal Sundering, Agile Succession, Blinding Strike, Hail

Notes

  • Cast Ice-Tipped Arrows before Twister — converts Twister's Physical Damage to Cold, enabling Freeze and Chilled Ground via Frost Nexus.
  • Ice-Tipped Arrows must be on the same weapon set as Twister (Weapon Set 2).
  • Clearing: Whirling Slash 2–3 times, then Ice-Tipped Arrows, then Twister; Barrage for big packs and single-target. Single target: same rotation plus War Banner (25% more attack damage, increased attack speed) and Freezing Mark (more Freeze buildup, 30% of damage gained as cold).

Act 3+

29–58+
(spirit)

Gear (self-found)

  • Winged Spear carries over on Set 1. Set 2 upgrades to Crossblade Spear (lvl 45) with the Omen Sceptre still in the offhand.
  • Helm (Hunter Hood, lvl 33), Body (Scout's Vest, lvl 33), Gloves (Spined Bracers, lvl 33), Embossed Boots carry over. Still no required uniques — this stays a budget-rare campaign clear.

Tree

  • New notables/keystone: Dance with Death (keystone), Acceleration, Escape Velocity, Focused Thrust, Precise Point, Roll and Strike, Maiming Strike, Killer Instinct, Flow State, Flow Like Water, Tenfold Attacks, Precision Salvo, Falcon Technique, Rapid Strike, Concussive Attack, Dizzying Sweep, Catalysis

Notes

  • Once Ice-Tipped Arrows and Frost Nexus are both online, you can stop using Parry and Fangs of Frost entirely.
  • Dance with Death works on Weapon Set 1 only (no offhand there) — its bonus also boosts Barrage. Set 2 carries a Sceptre, so the keystone does nothing for it. Keystones can't be assigned to a specific weapon set.
  • Combat Frenzy generates the Frenzy Charges Barrage scales off. Charged Mark on Freezing Mark gives Shocked Ground for free when the mark activates.
  • This guide covers campaign leveling only — transition into a full Amazon or Spirit Walker endgame build from here.

Story rewards worth grabbing

  • Act 1: Clearfell — Beira of the Rotten Pack+10% to Cold Resistance
  • Act 1: Hunting Grounds — The CrowbellTwo Weapon Set Passive Skill Points
  • Act 1: Freythorn — The King in the Mists+30 to Spirit
  • Act 1: Ogham Farmlands — Una's HutTwo Weapon Set Passive Skill Points
  • Act 1: Ogham Manor — Candlemass, the Living Rite+20 to maximum Life
  • Act 2: Keth — Kabala, Constrictor QueenTwo Weapon Set Passive Skill Points
  • Act 2: Valley of the Titans — Medallion30% increased Charm Charges gained, +1 Charm Slot
  • Act 2: Deshar — Final LetterTwo Weapon Set Passive Skill Points
  • Act 2: The Spires of Deshar — Sisters of Garukhan+10% to Lightning Resistance
  • Act 3: Jungle Ruins — Mighty SilverfistTwo Weapon Set Passive Skill Points
  • Act 3: The Venom Crypts — Venom Draught25% increased Stun Threshold
  • Act 3: Jiquani's Machinarium — Blackjaw, the Remnant+10% to Fire Resistance
  • Act 3: The Azak Bog — Ignagduk, the Bog Witch+30 to Spirit
  • Act 3: The Molten VaultReforging Bench
  • Act 3: Aggorat — Blood SacrificeTwo Weapon Set Passive Skill Points
  • Act 4: Journey's End — Captain HartlinTwo Weapon Set Passive Skill Points, Skill Gem (Lv 13), Delirium Drop
  • Act 4: Whakapanu Island — Great White One2 choices (reward not specified by source)
  • Act 4: Eye of Hinekora — Navali's Rest5% increased Maximum Mana
  • Act 4: Halls of the Dead — Yama The WhiteTwo Weapon Set Passive Skill Points
  • Act 4: Halls of the Dead — Tawhoa's Test+5 to Dexterity
  • Act 4: Abandoned Prison — Goddess of Justice30% increased Life Recovery from Flasks
  • Act 4: Halls of the Dead — Tasalio's Test+5 to Intelligence
  • Act 4: Halls of the Dead — Ngamahu's Test+5 to Strength
  • Act 4: Halls of the Dead — Tribal Medicine30% increased Global Armour, Evasion and Energy Shield
  • Interlude: Wolvenhold — Oswin, the Dread WardenTwo Weapon Set Passive Skill Points
  • Interlude: The Khari Crossing — Akthi and AnundrTwo Weapon Set Passive Skill Points
  • Interlude: The Khari Crossing — Molten Shrine5% increased Maximum Life
  • Interlude: Qimah — Tabana's Pillar12% increased Cooldown Recovery Rate
  • Interlude: Kriar Village — Lythara, the Wayward Spear+40 to Spirit
  • Interlude: Howling Caves — The Abominable YetiTwo Weapon Set Passive Skill Points

FAQ

Amazon or Spirit Walker — which should I pick?

Either works. Go for Predatory Instinct on Amazon, or Spirit Walker's Vivid Stampede. Pick based on which endgame build you want to transition into after the campaign.

My Ice-Tipped Arrows isn't working / tornadoes not doing cold damage?

Ice-Tipped Arrows needs to be set to the same weapon set as Twister (Weapon Set 2).

What are the pink and green lines in the tree?

Pink passives are Weapon Set 1 passives. Green passives are Weapon Set 2 passives.

Why weapon set 1 for Whirling Slash?

In endgame you get Rigwald's Ferocity, which gives increased attack speed to Whirling Slash if it's in Weapon Set 1.

Why Barrage on weapon set 1?

Dance with Death only works on weapon set 1 (because Set 2 carries a sceptre); its bonus applies to Barrage too, giving it 25% more skill speed.

How is Dance with Death working?

In Set 1 (Whirling Slash) there's no offhand, so Dance with Death works there but does nothing for Set 2. Keystones can't be assigned to a specific weapon set, so it isn't a weapon-set point.

Why use Charged Mark on Freezing Mark?

It gives Shocked Ground for free when the mark activates.

How do you get the benefit from Hail?

Ice-Tipped Arrows causes Twister to become empowered.

How are we generating Frenzy Charges for Barrage?

Via Combat Frenzy.

Sources: GuyThatDiesTwister Huntress (Mobalytics) · Video

On PoE Source: PoE 2 campaign · Amazon · Spirit Walker