
Identity
Pathfinder is Ranger's flask-and-poison Ascendancy: it stacks Life/Mana flask uptime and effect duration, layers in a strong Evasion-to-Elemental-Damage-reduction conversion, and unlocks five Concoction skills that consume flask charges instead of a normal skill cost — turning your flasks into an entire secondary damage kit rather than just a sustain tool.
Notables
- Acidic Concoction — 7–11 base Physical Damage. Enemies lose Life equal to 150% of the expected remaining damage of the Poison it consumes, with 30% more Area of Effect per Poison already affecting the enemy; cannot itself apply Poison. *(Base damage/cost/radius confirmed via this site's own gem-tooltip data; the specific 150%/30% Poison-consumption math isn't shown in that data and remains single-sourced — verify in-game if you're planning around the exact numbers.)*
- Fulminating Concoction — 8–24 base Lightning Damage, 200% more chance to Shock, and 50% more Magnitude of Shock inflicted. (All fully cross-confirmed via this site's own gem-tooltip data.)
- Shattering Concoction — 12–18 base Cold Damage. Cold-damage skill that inflicts Exposure on Hit and Freezes enemies already Primed for Freeze. (Now cross-confirmed via this site's own gem-tooltip data — no longer single-sourced.)
- Explosive Concoction — 14–21 base Fire Damage, inflicting 100% more Flammability Magnitude, with secondary mini-explosions that can hit up to 4 already-Ignited enemies. *(Base damage and the Flammability Magnitude figure are now cross-confirmed via this site's own gem-tooltip data; the specific "up to 4 already-Ignited enemies" count isn't shown in that data and remains single-sourced.)*
- Bleeding Concoction — 11–21 base Physical Damage. Physical-damage skill that Aggravates Bleeding on Hit, with a small area-of-effect explosion. (Now cross-confirmed via this site's own gem-tooltip data — no longer single-sourced.)
Keystone
Pathfinder has no keystone-tier node of its own.
Practical notes
- Sustainable Practices means your Evasion Rating is quietly doing double duty as elemental mitigation — worth weighing against Armour-based defenses when comparing gear.
- Path Seeker's class choice (Warrior or Sorceress) is a real fork: it decides which starting-area passives Traveller's Wisdom's attribute-option bonuses end up interacting with, so it's worth picking based on your actual build direction rather than defaulting to one.
- All five Concoction skills now have their damage type, base damage, Mana Flask cost, and explosion radius cross-confirmed via this site's own gem-tooltip data. Two narrower details remain single-sourced: Acidic Concoction's exact Poison-consumption math (150%/30% Area of Effect) and Explosive Concoction's "up to 4 already-Ignited enemies" secondary-explosion count — verify those two specifically in-game if you're planning around them.
Sources
- Official PoE Forum — 0.4.0 Patch Notes: The Last of the Druids
- Fextralife — PoE2 Wiki: Traveller's Wisdom
- Fextralife — Acidic Concoction (Attack))
- Fextralife — Fulminating Concoction (Attack))
- Fextralife — Shattering Concoction (Attack))
- Fextralife — Explosive Concoction (Attack))
- Fextralife — Bleeding Concoction (Attack))
- poe2db.tw — Acidic Concoction
- poe2db.tw — Fulminating Concoction

